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A Comprehensive Look at Octane’s Materials and Shaders in C4D

Ever wondered which native Cinema 4D Materials and Shaders work with Octane Render & what the differences between Octane's and C4D's are?

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C4D’s Pixelberg Updates with Depth of Field

Cinema 4D's realtime viewport renderer PixelBerg, updates with a new post depth of field feature.

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Grow X-Particles With Mograph and the Proximal Shader

How to Grow X-Particles With Mograph and the Proximal Shader in Cinema 4D

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A Practical Example for the BitMap Node in C4D

What does the BitMap Node do in C4D? Learn practical examples for using the BitMap node, and how to achieve similar results using a bit of Python scripting.

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How To Trigger Dynamics By Using Xpresso

How to trigger dynamics using Xpresso with a set up that will interactively turn dynamics on when an object comes into contact

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A Comprehensive Look at Octane’s Lighting Systems in C4D

Covering the various lighting systems that are used with Octane render in Cinema 4D.

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Bounding Box node Practical Examples in C4D

Learn practical uses for the Cinema 4D Bounding Box node in Xpresso, and learn how to recreate its functions using simple Python scripting in C4D.

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Octane Render and Mograph Shaders in C4D

Tips and tricks for incorporating Cinema 4D Mograph Shaders in Octane Renders.

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Understanding the Xpresso Collision Node

Find practical uses for the cinema 4D Collision node in Xpresso, and learn how to recreate the node's functionality using Python scripting.

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Sneak Look at Dynamic Bucket Splitting in VRAYforC4D

A look at VRAYforC4D using the V-ray 3 core engine, showing dynamic bucket splitting in Cinema 4D.

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Creating a Simple Light Chaser With Xpresso

How to create a light chaser, or audio levels effect with Xpresso in Cinema 4D.

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Effex Dynamic Simulation Framework for C4D Adds Particle Operators

Effex 2.6 adds some new particle operators including a follow spline operator that can have particles procedurally follow along any give spline.

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Displacement Mapping With Octane Render for C4D

Getting the most from displacements with proper image resolution and bit depth.

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Cinema 4D Gains Substance Textures

Allegorithmic releases a free plugin for cinema 4d that can load, use and edit parametric substance textures right in Cinema 4D.

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Simulate a Fisheye Lens in C4D Using Deformers

Create the fisheye lens look, by using a deformer on the scene rather than having the camera create the distortion.

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Sneak Look at Faster Hair rendering With Embree in VRAYforC4D

VRAYforC4D using the V-Ray 3 core, will allow you to use Embree to speed up rendering for certain scenes.

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Refine Your Cinema 4D Texturing by Using Vertex Maps

Vertex Maps will allow you to create worn edges for your textures in Cinema 4D...

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C4D’s PixelBerg Viewport Renderer Updates With OS X Version

Cinema 4D's realtime physical viewport renderer gets an OS X version in addition to a new Parallax occlusion mapping.

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Understanding the Ray Collision Node in C4D

what does the Ray Collision Node node in Xpresso do?

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Solid Angle Releases Arnold for Cinema 4D

The long awaited C4DtoA is now available bringing the power of the Arnold Renderer to Cinema 4D with support for team render, X-Particles and turbulence FD.

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