A Comprehensive Look at Octane’s Materials and Shaders in C4D
Ever wondered which native Cinema 4D Materials and Shaders work with Octane Render & what the differences between Octane's and C4D's are?
View ArticleC4D’s Pixelberg Updates with Depth of Field
Cinema 4D's realtime viewport renderer PixelBerg, updates with a new post depth of field feature.
View ArticleGrow X-Particles With Mograph and the Proximal Shader
How to Grow X-Particles With Mograph and the Proximal Shader in Cinema 4D
View ArticleA Practical Example for the BitMap Node in C4D
What does the BitMap Node do in C4D? Learn practical examples for using the BitMap node, and how to achieve similar results using a bit of Python scripting.
View ArticleHow To Trigger Dynamics By Using Xpresso
How to trigger dynamics using Xpresso with a set up that will interactively turn dynamics on when an object comes into contact
View ArticleA Comprehensive Look at Octane’s Lighting Systems in C4D
Covering the various lighting systems that are used with Octane render in Cinema 4D.
View ArticleBounding Box node Practical Examples in C4D
Learn practical uses for the Cinema 4D Bounding Box node in Xpresso, and learn how to recreate its functions using simple Python scripting in C4D.
View ArticleOctane Render and Mograph Shaders in C4D
Tips and tricks for incorporating Cinema 4D Mograph Shaders in Octane Renders.
View ArticleUnderstanding the Xpresso Collision Node
Find practical uses for the cinema 4D Collision node in Xpresso, and learn how to recreate the node's functionality using Python scripting.
View ArticleSneak Look at Dynamic Bucket Splitting in VRAYforC4D
A look at VRAYforC4D using the V-ray 3 core engine, showing dynamic bucket splitting in Cinema 4D.
View ArticleCreating a Simple Light Chaser With Xpresso
How to create a light chaser, or audio levels effect with Xpresso in Cinema 4D.
View ArticleEffex Dynamic Simulation Framework for C4D Adds Particle Operators
Effex 2.6 adds some new particle operators including a follow spline operator that can have particles procedurally follow along any give spline.
View ArticleDisplacement Mapping With Octane Render for C4D
Getting the most from displacements with proper image resolution and bit depth.
View ArticleCinema 4D Gains Substance Textures
Allegorithmic releases a free plugin for cinema 4d that can load, use and edit parametric substance textures right in Cinema 4D.
View ArticleSimulate a Fisheye Lens in C4D Using Deformers
Create the fisheye lens look, by using a deformer on the scene rather than having the camera create the distortion.
View ArticleSneak Look at Faster Hair rendering With Embree in VRAYforC4D
VRAYforC4D using the V-Ray 3 core, will allow you to use Embree to speed up rendering for certain scenes.
View ArticleRefine Your Cinema 4D Texturing by Using Vertex Maps
Vertex Maps will allow you to create worn edges for your textures in Cinema 4D...
View ArticleC4D’s PixelBerg Viewport Renderer Updates With OS X Version
Cinema 4D's realtime physical viewport renderer gets an OS X version in addition to a new Parallax occlusion mapping.
View ArticleUnderstanding the Ray Collision Node in C4D
what does the Ray Collision Node node in Xpresso do?
View ArticleSolid Angle Releases Arnold for Cinema 4D
The long awaited C4DtoA is now available bringing the power of the Arnold Renderer to Cinema 4D with support for team render, X-Particles and turbulence FD.
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