London based Motion Design & Animation Director Simon Russell has had a long standing fasciation between the interaction of sound and shape. This forms the basis of his experiments that use Side FX Houdini. Instead of the standard “audio reactive geometry”, which we have seen many times before, this is quite the opposite. Simon’s experiments
The Post Simon Russell Makes Music from Geometry in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks