Creating a Working Track Tread Setup in C4D
A track tread system raises some complexities in 3D. A short time ago, 3D artist Shane Benson posted a look into synchronizing a wheel system with a track system. In cinema 4D, this can be done with a...
View ArticleC4D to Get Native GPU Rendering With AMD ProRender
Maxon has announced a collaboration with AMD that will deliver GPU rendering in Cinema 4D through Radeon ProRender. If you are not familiar with ProRender, it is a free and open source physical render...
View ArticleHow to Up-Res X-Particles With Krakatoa C4D
Bob Walmsley shows how you can use Krakatoa C4D to effectively up-res particle simulations for a better looking render. This is the second part of Bob’s “creating wispy smoke” tutorial. That tutorial...
View ArticleA Look at Corona’s Amazing LightMix in Cinema 4D
If you haven’t had a look at Corona Render’s new LightMix feature, this is a good opportunity. Render Legion recently released Corona Render 1.5 for 3ds Max. That update offered a way to alter the...
View ArticleHow to Restrict Voronoi Fracture in MoGraph
Cinema 4D R18 added a new nondestructive method for fracturing objects, with Voronoi Fracture. The new fracture object lets you systematically shatter any object procedurally. You can also control the...
View ArticleFast Methods for Modeling Bolt and Screw Heads in C4D
Hard surface modeling likely will require a series of bolt or screw heads to be strewn around the scene. You can probably find free models to use, or even a generator of some type to create them....
View ArticleCreate a Realistic Ocean Effects in C4D With HOT4D
You can create some pretty stunning water or ocean effects in C4D using the free to use HOT4D, or the Houdini Ocean Toolkit. Originally a plugin for Houdini created by Drew Whitehouse based on a Jerry...
View ArticleHow to Get Perfect Bevels on Boole Objects in Cinema 4D
Bevels on boole objects? We can use both those things together? There can be some contention as to using booleans when hard surface modeling. Is it ok to use them? Should I not? The answers are simple....
View ArticleUnderwater Light Rays with Volumetrics in C4D
Creating an underwater scene would really benefit from visual cues such as floating particles, visibility depth, caustics and light rays. Those things would really sell it. The problem is, those are...
View ArticleGetting Started With Cycles Rendering in Cinema 4D
Interested in Cycles rendering in C4D? It’s no surprise that Cycles for Cinema 4D has been greatly anticipated by the community. Blender’s open source ray-trace based production render engine has been...
View ArticleSimon Russell Makes Music from Geometry in Houdini
London based Motion Design & Animation Director Simon Russell has had a long standing fasciation between the interaction of sound and shape. This forms the basis of his experiments that use Side FX...
View ArticleCreating Dynamic Subdivision in Cinema 4D
Adam Hislop’s dynamic subdivisions have inspired similar setups. Entagma’s Moritz Schwind recreated a similar setup in Side FX Houdini. Now, Inlifethrill Design’s Dobromir Dyankov posts a look into...
View ArticleC4D Renamer Pack Easily Renames Materials, Objects
Lasse Clausen posts a great workflow script for Cinema 4D users, the C4D Renamer Pack. The tools offer likely the easiest way to rename your materials, objects and tags in C4D. The latest update to the...
View ArticleWorking With Metallic Flake Materials in Cycles 4D
Have a look at how to create metallic flake in Cycles. By now you should’ve heard that Cycles 4D has been released. So far the reception has been pretty good with the Cinema 4D community. Cycles 4D...
View ArticleCreate an Organic Vortex Animation in C4D
Sometimes you don’t need a complicated setup, simulation or process to get a great result. Take this example. Drunk PandaBeer takes a snapshot of his process for creating an organic vortex animation....
View ArticleTune the Light Path and Ray Depth Settings in Cycles4D
New render engines mean a new way of doing things. Rendering is getting more advanced and it is also getting easier. That isn’t to say that render settings are going to be any less important. Settings...
View ArticleWorking With the Push Apart Effector in C4D
Sam Winter often known online as Digital Meat, walks through a new feature in Cinema 4D R18, the Push Apart Effector. It has been a while since the Maxon team have advanced the Mograph Module with new...
View ArticleEasily Light Scenes With HDR Light Studio in Cinema 4D
If you find yourself struggling with lighting scenes in C4D, you might want to take a a custom lighting tool. LightMap’s HDR Light Studio is a lighting tool that makes lighting scenes in 3D easy. It is...
View ArticleCombining Soft and Rigid Dynamics in C4D
What do yo think of when someone mentions the Vononoi Fracture tool in C4D R18? The new fracture tool opens up plenty of new possibilities for rigid dynamics fun in C4D. How about cracking an egg? How...
View ArticleNitroMoFracture Gets You Automatic and Realtime Results in R18
Cinema 4D R18 brought a new Voronoi fracture object that works nondestructively, while destroying objects in the scene. This is in addition to the old standby’s of C4D’s dynamics systems, working under...
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